Who is weak against cutman




















Answered I cant start megaman the power fighters why? Answered Beat Mega Man 2 but doesn't unlock! Ask A Question. Keep me logged in on this device. Forgot your username or password? Beat Mega Man 2 but doesn't unlock! Why are the jump and shoot controls switched?

What is the best way to use the bolts? With any luck, the first shot will hit him once and the second shot will hit him not only upon being fired, but on its return trip as well. This tactic should kill the boss in three hits. Keep in mind that shooting Elecman just as he raises his hands to unleash an elec beam will cancel his attack. If you happen to miss, just hop over Elec and fire off another cutter.

You can let the first shot pass over your head and jump over the next two. Three hits should do the trick. This boss is highly aggressive and it will take carefully timed jumps to avoid his shots. Drift Jumping as explained in section 4 is a great way to dodge the tall waves of fire the boss emits. On the other hand, you can just shoot Icebeams at him at a rapid rate to kill him before you run out of life.

Some of the most notorious foes in the series wait at the end of each Wiley Stage and players need to either practice diligently or be willing to cheat to overcome some of these obstacles. Wow, this guy is tough.

Quickly walk to the center of the room and wait for bits of the boss to start flying in from the left side to the right side of the room. The pieces follow a set pattern and form up into the Yellow Devil. Try to jump away from this block and over it, so you land just under the next one. See Drift Jumping, Section 4a. At this point the eye will appear and you should pivot and fire the Elecbeam off at it.

The Yellow Devil fires a shot of its own from its eye, but you should be able to avoid it if you hop or take a few steps to the left or right after firing the Elecbeam. Same for blocks 11 through You probably noticed that this boss is fairly demanding in terms of patience and skill to defeat and some people may not want or be able to invest the time it takes to master this fight. Using the pause glitch will kill the Yellow Devil in one or two rounds if done properly and save some time and grief.

This time there are no Guts Blocks to toss at him. All this means is that the battle will take a few more seconds to end. Keep him at a distance and pelt him with the Mega Buster. Jump over his scissors, shoot him, and jump again to avoid them on their return trip. As before, the Mega Buster should push Cutman back and lock him in a pattern that is easily predicted. Another flat room, another Robot Master waiting to get sent to the scrap yard. Stand in the right-hand corner of the room and fire the Cutter at Elecman.

Three shots should do the trick. You can also stand in the corner you land in and use the Mega Buster to cancel his attack by timing your shots so they hit Elecman just as he motions to use the Elecbeam. Either way, you can win this battle without taking damage or even moving. Drop down from the ladder and Mega Man will be pulled into some sort of cloning machine.

Copy Bot will run back and forth across the room, sometimes firing a shot off if you do nothing. Finally, Copy Bot will only jump when you take a shot at him. Now, when Copy gets close enough to jump into you as you shoot at him a few paces away , jump and fire away. The Firebeam surrounds Mega Man in a short lived veil of flame that will hit Copy Bot and push him away if he tries to jump into you.

If done correctly, Copy will get locked into a pattern where he jumps into your shots or your barrier, takes damage, and gets pushed back until he dies. The CWP is actually seven different machines that come out of holes in the walls of the chamber. Fortunately, they only spawn one at a time, but there is no set pattern to how these bosses spawn and one can come out of any of the gaps. This often means you will get pinned in a corner and take damage if you happen to be in the wrong spot.

Furthermore, each CWP will travel along the parameter of the room in a clockwise fashion and fire bubble-like projectiles at you.

You can always predict that the CWPs will circle the room in the same way and two well planted bombs can kill one in two shots. Timing is everything here, because you want the bomb to blow just as the CWP is approaching it. An Overwatch counter is a counter-pick hero, a hero that is picked specifically because they can counter the abilities or play style of a hero on an opposing team.

Team composition is really important in high-level play. The way your choice of heroes interacts has a big impact on what play style and strategies you can use. Making proper use of Overwatch hero counters allow you to game this team composition a bit more. Overwatch counters matter since the abilities of heroes makes the results game into more than just complete technical proficiency. Some heroes have abilities and movements that just make them more effective against some other heroes in the game.



0コメント

  • 1000 / 1000